Vortex Creative Center · Our games · 28 Oct 2026
Zeus Pusher has its game DNA
Read by Claude from the four ZIPs you uploaded: every picture and all 17 gameplay renders. The studio can now read a game from its files, not only from a link.
Live studio Zeus Pusher is in Our games with its 33 recordings and its DNA, read again on the live studio (28 Oct, 01:52 UTC): open it (sign in first).
This page shows the first reading, made on a working copy before the merge. The live reading says the same about the game. It lists its wins best first: Super Win 5080, Mega Win 20000, Big Win 2000, then the Wind, Wall and X2 bonuses.
Its DNA
- What it is
- You drop gold coins onto a moving shelf in Zeus's temple so they push other coins and prize gems off the front edge, which pays you. coin pusher
- How it plays
- You set the bet with - and + (€100 in every recording) and press the big round gold button in the middle to drop coins. The button is labelled HOLD FOR TURBO, and a THUNDER BET 1.5X button sits beside it. A moving shelf pushes the coin pile forward. Coins that fall off the front edge pay (each shows a small number such as 20 or 40), and the total for the push counts up in the middle of the screen. A window of three symbols above the shelf spins on each push. Three matching bonus symbols start X2 BONUS, WALL BONUS or WIND BONUS. Three matching gems drop a gem with a value tag (1000, 2000, 5000) onto the board, and it pays that value when it is pushed off. A push that knocks little or nothing off pays less than the bet, and the balance goes down.
- The player
- press the big gold button to drop coins onto the moving shelf, or hold it for turbo
- A win
- Coins tip over the front edge with gold numbers above them (20, 40, 120), and the push total counts up in the middle (e.g. 57.49, 960, 2000). Big pays bring up a banner over Zeus with lightning: BIG WIN in blue and gold (1000.00, 2000.00, 2160.00, 2900.00), SUPER WIN in pink (5080.00, 5020.00), or MEGA WIN in orange fire (counting from 4668.00 up to 20000.00). Then the euro balance at the top jumps (e.g. €40789.83 to €45869.83).
- A loss
- Each push takes the €100 bet from the balance. If the coins that fall off pay less than that, the balance shrinks. One recording shows a push total of 0.00 while the balance drops from €71089.83 to €70989.83. No game-over screen is shown.
- Its look
- A coin-pusher machine standing inside a white marble Greek temple with gold-veined columns, set against a stormy night sky with blue lightning. Zeus, with glowing eyes and a lightning bolt, stands behind a gold three-symbol window. Below him a steel shelf is piled with gold coins that carry a lightning mark, and coloured gems sit among them. The machine's sides are blue panels with lightning, framed in gold Greek-key trim.Style: glossy painterly 3D casino art: muscular cartoon Zeus with glowing blue eyes, heaps of shiny gold lightning-stamped coins, white-and-gold marble temple, electric blue lightning on a dark navy night, chunky rounded gold UI buttons
- Its colours
- dark navy-black night background #151a24 · coin gold #d7b66a · deep bronze gold trim #a88856 · dark charcoal shadow #37353a · slate grey stone #5b5a64 · warm grey marble #948b88 · electric lightning blue (not measured) · X2 BONUS red-magenta glow (not measured) · WIND BONUS green (not measured)
- Its brand
- Logo: 'ZEUS' in big white cracked-marble letters with gold edges, above 'PUSHER' in chunky gold letters. Both sit on a dark-blue plaque with a gold Greek-key band, blue diamond gems at top and bottom, and gold lightning bolts and white spikes at the sides, all wrapped in crackling blue electricity. Show it on dark navy/indigo or stormy blue backgrounds; on the loading screen it sits above the white 'vortex' wordmark.
- Money
- euros (€): a balance of about €40,000–€80,000 and a €100 bet in the recordings. The design previews show dollars ($20 000 balance, $100 bet). The files do not say whether the money is demo or real.
- On its screen
- ZEUS, PUSHER, X2 BONUS, WALL BONUS, WIND BONUS, BIG WIN, SUPER WIN, MEGA WIN, HOLD FOR TURBO, THUNDER BET, 1.5X, BET, €100, 2X, PRESS TO START, click to continue, vortex
- True to say
- drop coins and push them off the edge · Zeus's coin pusher · line up three bonus symbols for X2, Wall or Wind · the wind bonus sweeps the coins off · push the gem off for its prize · hold for turbo
- Never say
- crash · cash out before it crashes · snake · plinko · ball drop · scratch card · free spins · wilds · scatters · paylines · jackpot · RTP · odds · claw · dice · cards · FUN credits
Best moments: cut from the render each is in
Each picture is the last frame of the moment, from the render named under it. A video's gameplay shots are cut from these.

in Zeus 1(Wall, Wind, SW 5000)
Plain pushing: the window shows green wind and teal symbols, coins slide off the front edge with small 20s, the push total shows 20 and then 57.49, and the euro balance ticks down.

in Zeus 1(Wall, Wind, SW 5000)
X2 BONUS: a red 'X2 BONUS' badge flashes over the board, a red counter at the top left shows 6/7 and then 4/7, the window shows 2X 2X 2X, and a magenta glow fills the area under the shelf. Push totals 40 and 120.

in Zeus 2(2 Wall, x2bonus, BW 1000)
WALL BONUS: a blue 'WALL BONUS' badge appears over the window, the shelf sides turn to gold Greek-key walls, a blue counter at the top right steps down from 6/7, and push totals show 160 and 80.

in Zeus 3(2 Wall, Wind, 2 BW 1000)
WIND BONUS: a green 'WIND BONUS' badge appears and wind drives the coin pile forward off the edge. The total reads 1000 and a BIG WIN 1000.00 banner follows.

in Zeus 5(Wind, BW 2000)
Blue gem prize: a blue gem tagged 2000 reaches the front edge and falls, '2000' floats up, the total reads 2000, and a BIG WIN 2000.00 banner appears over Zeus.

in Zeus 1(Wall, Wind, SW 5000)
Purple gem prize: the purple gem tagged 5000 drops off the edge with '5000', the total reads 5080, a pink 'SUPER WIN 5080.00' banner crackles with lightning, and the balance jumps from €40789.83 to €45869.83.

in Zeus 11(2 wind, MW 20000)
Biggest pay shown: WIND BONUS sweeps the board, then an orange fire 'MEGA WIN' banner counts from 4668.00 up to 20000.00 while the total under the shelf reads 20000.

in Zeus 14(2x, BW 2000)
A losing push: the window shows 2X, blue gem, 2X with no bonus, the push total reads 0.00, and the balance drops from €71089.83 to €70989.83.
What Claude was not sure of
- No page capture and no team notes, so the rules, prize table, RTP and odds are not shown anywhere. The bonus mechanics above are read from the frames only.
- It is unclear whether the euro balance in the recordings is demo or real money.
- The design previews (pictures 03, 06, 09, 11, 13–16) differ from the recordings. They show a phone frame and browser bar ('VORTEX.GAME'), a $20 000 balance, a $100 bet, separate BET and ▶ buttons and a lightning laurel button. The recordings show a € balance, a €100 bet with - and +, a HOLD FOR TURBO button, a fast-forward button, a THUNDER BET 1.5X button, an info button and a menu button. The previews show BIG WIN, MEGA WIN and SUPER WIN all as 0.87 with 'click to continue', which looks like placeholder text. The start screens use lorem ipsum text with 'PRESS TO START'.
- 'PRESS TO START' and 'click to continue' appear only in the design files, not in the recordings.
- What THUNDER BET 1.5X does is not shown. The 7/7 counters count down roughly once per push, but what exactly they count is not stated.
- It is not clear from the frames whether X2 BONUS doubles coin values. Pays of 40 appear during it, but that is not certain.
- The red heart gem's tag looks like '250000' at this resolution, but the win it gives in clips 11 and 17 counts to 20000 (MEGA WIN 20000.00). The real value is uncertain.
- The thresholds for BIG WIN, SUPER WIN and MEGA WIN are not shown.
- Every recording has a small 'spine' label at the top left. Clips 6–17 also have a red 'DEV' button at the top right, a debug build sign; the 20000 MEGA WIN exists only in those clips (11 and 17). Clip 4 shows an autoplay count badge (16, 14, 11…). Clips 11 (10.3 s) and 17 (7.2 s) show the system notice 'The table was re-read from the server. Your balance and coins are unaffected.' Clip 13 (30.7 s) shows a 'Slow connection / Reconnecting' notice. The chosen moments avoid these notices but not the 'spine' and 'DEV' labels.
- The team's recording names (e.g. 'SW 5000', 'MW 20000', 'BW 1000') match the frames as SUPER WIN, MEGA WIN and BIG WIN. Clip 4's name says 960, which matches the push total shown after WIND BONUS, with no banner.
What the studio took from the ZIPs
| Became a recording | Left out |
|---|---|
| 17 gameplay renders (Zeus 1–17, 29–68 s, 1080×1920) 8 game screens (game view, win and bonus popups) 5 key art (character, start page, preloader) 1 logo · 2 other (machine and temple halves) |
20 layered sources (PSD, PSB) 11 smaller copies (logo_20 … logo_90, temple_half_70 … 90) 29 sprites under 300 px (gems, coin frames) |
What changed in the studio
- A ZIP on a game's page is unpacked into its recordings, each file's kind told from its name and folder. For files too big for a browser,
tools/import_game.jsdoes the same on the server. - The DNA reads everything a game has: up to 16 pictures and up to 20 gameplay recordings (each as a grid of up to 24 timed frames), plus its page and notes. Its colours are measured from the gameplay itself.
- Each moment says which render it is in, and videos cut it from that render (before, every moment came from one recording).
- Design previews are treated as possibly different from the real game, and Claude lists where they differ.
- Transparent logos now show on black instead of a blue block.
How it looks in the studio

Zeus Pusher in Our games, its DNA first (working copy of the studio).

Its recordings from the ZIPs: logo, key art, screens, then the 17 renders.

The whole DNA panel, with its moments and doubts.
Checks
- Offline tests (mock providers): 104 of 104 pass on the final commit (a080924). Along the way they caught a preview step that started 46 threads per picture and hung; it now uses one.
- Real import of the four ZIPs: 2 min. Claude's reading: 2 min 58 s, 43 turns, on the team subscription (no API key).
- The moments were checked by eye: the Big Win, Super Win and Mega Win moments end on their banners. The loss moment's last frame shows a push total of 20, not the 0.00 it describes.